![]() Rivers provide a steady source of fresh water for both drinking and irrigation, improving the farmland around the city - Farms can be built in hills and tundra adjacent to rivers, and receive an additional +1 Food early on (whereas all other Farms have to wait until the Industrial Era). Traditionally, cities have been built along rivers, and for good reason. Some buildings are only available when the city is built next to a river (or a lake). A river will also turn adjacent flat desert tiles into flood plains, adjacent snow tiles to tundra tiles, and adjacent tundra tiles to plains. A river usually starts next to a mountain tile, and it always ends in a larger water tile, such as a lake or ocean. ![]() Unlike other features, it doesn't occupy a separate terrain tile, but extends between several tiles. Terrain feature found everywhere across the world.
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